
After the end of your activation, you may exhaust this card to choose 1 enemy ship at distance 1-5. That ship's speed is increased or decreased to match your speed.
While your speed is 0, you cannot ready this card.

Modification.
Ignition [Long]
Ignition Red T: Each other ship at distance 1 of the defender suffers 2 damage, and each squadron at distance 1 of the defender suffers 1 damage.

Modification.
Ignition [Medium]
Ignition Red T: The defender suffers 1 damage. This occurs once for each red or blue T icon in the pool.

Modification.
Ignition [Long]
When you perform an ignition attack, you may exhaust this card and spend a defense token. If you do, after the modify dice step, discard all attack dice. For each matching die face, resolve the following effects:
S: The defending hull zone loses 1 shield.
T: Each hull zone adjacent to the defending hull zone loses 1 shield.

Modification.
Ignition [Long]
Ignition,T: Toggle the activation slider for each squadron within distance 1-2 of the defender to the activated side.

Modification. "Beam" only.
Ignition [Long]
Treat your special battery dice pool as 9 black dice. You cannot add a non-black die to this attack.
While performing an ignition attack, all damage cards are dealt faceup. After you perform an ignition attack, discard this card.

Modification. "Beam" only.
Ignition [Long]
Treat your special battery dice pool as 9 black dice. You cannot add a non-black die to this attack.
While performing an ignition attack, all damage cards are dealt faceup. After you perform an ignition attack, discard this card.